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NPC Generator

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Advanced [show]


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His fur is greying and his face has many wrinkles. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Flask grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Enemies. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Flask Of Wine, Male Tabaxi Rogue 7
Medium (6'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp. Chrysoprase (70 gp). Brown-green garnet (140 gp). Chalcedony (70 gp). Hematite (11 gp).


Social Check DCs


Nicor Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'3" and usually wears his violet robe and has his rapier always slung over his shoulder. His right leg appears badly burned and disfigured. His dark red hair is braided into rings. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Nicor was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Addict, Antagonistic. Bonds: Job, Family. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Nicor Fear, Male Tiefling Aristocrat 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 11000 sp. Jeweled anklet (1000 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Erevan Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His hair is golden, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: Born in the west to a Glassblower, Erevan learned a great deal about his father's area of expertise. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Erevan Casilltenirra, Male Elf Aristocrat 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +3, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 700 sp. Amethyst (140 gp).


Social Check DCs


Skamos Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white cloak and cross-gartered brown stockings. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Animal Trainer profession.

History: Born in the east to a Bricklayer, Skamos learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Skamos took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Animal Trainer again; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Job, Nature, Adventurer. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Skamos Rumor, Male Tiefling Ranger 7
Medium (5'1") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills History +3, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Shedinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His copper crest is smooth and relatively long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: Born to a Architect, his father struggled to pay the bills. After coming to the age of reason, Shedinn took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Shedinn Norixius, Male Dragonborn Barbarian 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp. Malachite (7 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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