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NPC Generator

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Advanced [show]


Krûk Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears violet trousers with tan and white striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and sabotage a competitor

Flaws: Insane. Bonds: Job, Immigrant, Rich, Enemies. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Krûk Graeme, Male Half-Orc Cleric 10
Medium (5'0") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 70 pp. Deep blue spinel (600 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Blue star sapphire (1300 gp). Black star sapphire (1300 gp). Moss agate (11 gp). Star rose quartz (80 gp).


Social Check DCs


Oppleby Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, tan, dusty cloak. He sports a long brown beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. Oppleby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oppleby decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Criminal record, Religious. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Oppleby Miggledy, Male Gnome Adept 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 sp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Don Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Farmer, who enjoyed hunting, Don was taken on many hunting expeditions. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Don Mitchell, Male Half-Elf Adept 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Obsidian (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. His chestnut hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Bonds: Rich, Immigrant, Military. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Roge Warmwater, Male Halfling Wizard 11
Small (3'4") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 57 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Atterton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Odo Atterton, Male Human Druid 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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