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NPC Generator

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Advanced [show]


Adrik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His hair, while still mostly auburn, has prominent grey streaks. His eyes are brown and catlike.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: He was born in a small desert village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies, Nature, Criminal record. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Adrik Goldfinder, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Uraim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple tan robe with blue stripes complete with hood. His chestnut hair is cut jaggedly and amateurishly. He has blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Philantrophist. Bonds: Poor, Slave, Family. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Uraim Holderhek, Male Dwarf Monk 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 cp. 1 Banded mail.


Social Check DCs


Gardain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He sports a long black beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Gardain Trueblood, Male Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 cp.


Social Check DCs


Left-Handed Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur, while still mostly orange, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Left-Handed is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Left-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Athletic, Professionalism, Justice. Bonds: Nature. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Left-Handed Mist, Male Tabaxi Adept 6
Medium (5'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Golden pearl (90 gp). Chrysoberyl (90 gp). Obsidian (4 gp). Red-brown spinel (90 gp).


Social Check DCs


Tûgog Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf, and carries longbows. He has done his best to style his black hair to look like a famous performer. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: Sold as a small child to a necromancer, Tûgog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tûgog fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tûgog Westcott, Male Half-Orc Adept 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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