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Advanced [show]


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue shirt with thin white vertical stripes and grey pants. His beige fur is braided into rings. His amber eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of western immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.

Motivation: He has a crush on the local Herbalist; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Cloak In Woods, Male Tabaxi Bard 14
Medium (5'9") Tabaxi, Neutral Good (CR 14)
Armor Class 15
Hit Points 70 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +10, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +10 / 4d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Jasper (40 gp). Blue quartz (9 gp). Blue sapphire (1400 gp). Alexandrite (1000 gp). Azurite (9 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Rock crystal (40 gp). Lapis lazuli (9 gp). Aquamarine (1000 gp). Coral (110 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). Malachite (9 gp). Brown-green garnet (110 gp).


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has brown hair. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against illithids; and he's repulsed by the pc

Flaws: Antagonistic, Fearful, Mundane. Bonds: Rich, Enemies. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Bertram Remington, Male Human Commoner 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Rhodochrosite (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Qualen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Qualen has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease, Shy. Bonds: Religious, Military. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Qualen Gummen, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Read, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His moppish blonde hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Hugh Read, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gimble Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Gimble studied abroad. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic, Justice, Gifted. Flaws: Selfish. Bonds: Adventurer. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Gimble Boondiggles, Male Gnome Rogue 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs

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