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Advanced [show]


Pijjirik Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his black robe and has his greataxe always slung over his shoulder. He wears his gold crest up. He has several tiny amethyst earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Pijjirik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Cynical. Bonds: Rich, Mentor. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Pijjirik Kerrhylon, Male Dragonborn Monk 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Chalcedony (20 gp). Hematite (5 gp).


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He is bald on top and has large black tufts of hair around his ears. His eyes are brown and catlike.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He has achieved small success as a Hunter.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Sapply Horcusporcus, Male Gnome Druid 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 90 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Vonbin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Pacifist. Flaws: Ugly, Insane, Insomniac. Bonds: Immigrant. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Vonbin Trueanvil, Male Dwarf Barbarian 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 102 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Red-brown spinel (60 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Eye agate (16 gp). Bloodstone (40 gp). Blue quartz (16 gp). Rhodochrosite (16 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Gardener does, he is not a threatening figure. His white fur has been sun bleached extensively. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.

History: The child of a Glassblower, who enjoyed hunting, Trail was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Persistence. Bonds: Job, Adventurer, Nature. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Trail Hummingbird, Male Tabaxi Warlock 7
Medium (6'6") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)19 (+4)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 gp.


Social Check DCs


Nicholas Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. With a patchy brown beard and wild brown hair. His eyes are likewise violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across

History: Nicholas was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and a strong sense of loyalty to human people

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Nicholas Marley, Male Human Rogue 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. Coral (140 gp).


Social Check DCs

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