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NPC Generator

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Advanced [show]


Joser Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Religious. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Joser Thorngage, Male Halfling Monk 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Namfoodle Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered monstrous two handed axe and tarnished kukri as well. His silver hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Namfoodle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Namfoodle was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Namfoodle and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Namfoodle Scheppen, Male Gnome Expert 8
Small (3'3") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1800 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down. He has a moderate pudge and is not very fit. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Nuraval Durthane, Male Dwarf Ranger 5
Medium (4'5") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large yellow mantle and cape that has been intricately interwoven into his black robe. He has a very tight haircut. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Aerdeth hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 2 years later his spouse died after the birth of his son. Heartbroken, Aerdeth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Many giants want him driven away; and to prove his worth to the world

Flaws: Disease, Antagonistic, Impulsive. Bonds: In love, Enemies. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Aerdeth Amastacia, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Geoffrey was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Justice. Flaws: Antagonistic, Disease, Fearful. Bonds: Poor, Attractive. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Dumph, Male Human Adept 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. 4 Thunderstones.


Social Check DCs

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