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Anverth Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Seamstress uniform. His tied-back hair is auburn. His violet eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Anverth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Roofer, but he was a colossal failure. In the meantime he has taken over work as a Seamstress and occasionally as a mercenary.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Hedonist. Bonds: Job, Mentor, Adventurer. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Anverth Offund, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)18 (+4) 15 (+2)11 (+0)
Skills Athletics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Whurbin Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears a fancy green suit. His chestnut hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Whurbin Glanhig, Male Dwarf Barbarian 11
Medium (4'0") Dwarf, Neutral Good (CR 11)
Armor Class 13
Hit Points 89 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4

Possessions: 900 gp. A miniature golden chest with tiny emeralds lining the top (120 gp). Sapphire pendant on gold chain (1000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Wakefield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is physically well-built. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the ruined castle and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Percival Wakefield, Male Human Warlock 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 800 sp.


Social Check DCs


Koeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is lengthy and is close to two feet long. His brown unseeing eyes seem to look past you.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Koeth has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Elven compassion; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Racist. Bonds: Immigrant. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Koeth Galanodel, Male Elf Fighter 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Qemuel Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue leather gloves, a blue jacket, and tight pants. His brown hair is lengthy. This gold eyed easterner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: Retire the richest man in the east; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Qemuel Joy, Male Tiefling Aristocrat 7
Medium (5'6") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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