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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a brown suit. He keeps his gray fur in a flapper bob. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.

Motivation: He's in love; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Has a crush. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Art In the Wind, Male Tabaxi Druid 11
Medium (6'6") Tabaxi, True Neutral (CR 11)
Armor Class 15
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Athletics +8, Stealth +9
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +9 / 3d8+5, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Large well-done wool tapestry (100 gp). A silver and pearl hairclip (20 gp).


Social Check DCs


Merihim Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has moderate length black hair. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was born at the edge of vast island. Through the years after Merihim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Merihim's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Nature. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Merihim Victory, Male Tiefling Warrior 9
Medium (5'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 19 (+4)17 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Koeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light pastel in addition to tight pants. His hair is short and brown. His amber eyes dart from person to person.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: Koeth was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of specialists.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent father

Flaws: Racist, Shy, Secretive. Bonds: Family, Enemies. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Koeth Qualanthri, Male Elf Rogue 11
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills History +6, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Draconic, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Secret, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is white and curly. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Baker, Nirgel learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Nirgel Secret, Male Tiefling Commoner 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp).


Social Check DCs


Varg Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his small grey hat.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Varg grew up listening to his mother's many stories. A freak accident while working with his Roofer mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Varg Harrington, Male Half-Orc Paladin 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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