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Advanced [show]


Oblar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Oblar was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Entrepeneur, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Oblar Silvereyes, Male Halfling Fighter 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 16
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Spring Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His fur, while still mostly black, has prominent grey streaks. His copper eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Dyer, who enjoyed hunting, Spring was taken on many hunting expeditions. His childhood dream was to be a Dyer, but he was a colossal failure. He became a Herbalist soon after.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Nature, Job, Debt. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Spring Of Ebony, Male Tabaxi Commoner 10
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5

Possessions: 20000 sp. Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Ur-Dag Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Ur-Dag Garrick, Male Half-Orc Druid 6
Medium (6'5") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp.


Social Check DCs


Vanuath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He is bald on top and has large white tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vanuath Qualanthri, Male Elf Warrior 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +7, Nature +6
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 4000 gp. Banded agate (4 gp). Sardonyx (70 gp). Iolite (70 gp). Chalcedony (70 gp). Black opal (1400 gp). Lapis lazuli (4 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Raymond Tinley, Male Human Bard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 80 gp.


Social Check DCs

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