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Advanced [show]


Ombul Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are blue and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ombul was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Flaws: Insomniac. Bonds: Attractive, Adventurer, Family, In love. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ombul Shadowquick, Male Halfling Wizard 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp. Coral (60 gp). Blue sapphire (1000 gp).


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His tied-back hair is white. His hazel eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Performer father left him crippled. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Terse, Addict, Disease, Insomniac. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Baern Lutgehr, Male Dwarf Cleric 8
Medium (4'5") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 86 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 20 (+5)9 (-1) 11 (+0)13 (+1)
Skills Deception +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large white mantle and cape that has been intricately interwoven into his green robe. His fur is yellow and curly. His eyes are a pleasant amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Seven hails from a village terrorized by gnolls. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Seven was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: Enemies, Religious. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Seven Of Shadows, Male Tabaxi Cleric 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Traubon Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of strength on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His broad hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the east his family was never financially stable. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Nature, Enemies, Poor, Job. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Traubon Orcfoe, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He usually wears his green robe and has his warhammer always slung over his shoulder, and his gloved hand is found clutching a warhammer. His fur is red and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Three hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is afraid of women and trembles around them

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father; and doesn't want to be a assassin and was forced into it by his family

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Three Plume, Male Tabaxi Wizard 5
Medium (5'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp.


Social Check DCs

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