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Advanced [show]


Mûzglob Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his hand crossbow. He wears a deerstalker hat to cover his moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He has money and likes to spend it.

Bonds: Attractive, Slave, Rich, Job. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Mûzglob Snape, Male Half-Orc Adept 7
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)7 (-2) 15 (+2)8 (-1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 5000 sp. Coral (140 gp). Fire opal (1600 gp). White opal (1600 gp). Silver pearl (140 gp).


Social Check DCs


Ugarth Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can't help but pocket interesting objects he comes across

History: He was born in the west. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Tanner for hire.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Bonds: Criminal record, Immigrant, Job, Adventurer. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Ugarth Marlee, Male Half-Orc Barbarian 10
Medium (5'8") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 74 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4

Possessions: 2300 gp.


Social Check DCs


Alvyn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer, Military. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Alvyn Daergel, Male Gnome Expert 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Rathkran Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform, and carries hand crossbows. His long blue crest is drawn into a two foot long braid. His gold eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted from career to career and currently works as a Spy.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and further expansion of business

Ideals: Fighting, Professionalism. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Rathkran Mohradyllion, Male Dragonborn Commoner 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 5000 sp. Black pearl (1400 gp). Malachite (4 gp). Blue star sapphire (1400 gp). Bloodstone (20 gp). Blue sapphire (1400 gp). White opal (1400 gp).


Social Check DCs


John Clifford, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears baggy tan pantaloons and a brown scarf. He wears a colorful flower in his white hair. His amber eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Passionate, Artistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Clifford, Male Human Adept 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs

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