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NPC Generator

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Advanced [show]


Nimble Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His brown fur is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: He is a Metallic Dragon in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Shepherd again; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Nimble Blossom, Male Tabaxi Expert 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Insight +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 290 pp. Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp).


Social Check DCs


Raymond Reed, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his red robe and has his shield always slung over his shoulder. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Racist. Bonds: Family, Military, Rich. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Raymond Reed, Male Human Wizard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 400 gp.


Social Check DCs


Halander Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered hand crossbow and tarnished scythe as well. He has moderate length blonde hair. His eyes are green and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Halander's homeland. Halander decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Halander Warmwater, Male Halfling Monk 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 400 sp.


Social Check DCs


Shump Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely red suit with black socks and a vest with buckled shoes. He is physically well-built. His auburn hair is singed and shortened. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Guard, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shump took refuge in the large cave and found the beat up halberd and armor he uses now. Some 9 years later his spouse died after the birth of his son. Heartbroken, Shump never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic. Bonds: In love, Poor, Nature. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Shump Marley, Male Half-Orc Adept 6
Medium (5'11") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 5000 sp. Eye agate (6 gp).


Social Check DCs


Damakos Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries spears. He has dyed his greying blue hair a little too much giving a sharp blue color. He has several tiny amber earrings on each ear.

Personality: A skeptical and narcissistic man, Damakos's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast island. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Bonds: Attractive, Rich, Job, Nature. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Damakos Cacophony, Male Tiefling Expert 3
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs

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