Eiravel Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his ceremonial dagger ready. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Eiravel and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Shy, Antagonistic, Disease. Bonds: Rich. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 5000 cp. 3 Thunderstones. 1 Everburning torch.
Druuk Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Druuk grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Opinionated, Artistic, Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His yellow fur is long and unkept. His thin eyebrows rest above his beady hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Carter, Lone learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Job. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 56 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Terran, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 6000 sp. Alexandrite (1600 gp).
Kelter Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a grey shirt with thin black vertical stripes and white pants, and sports empty pouches on his belt. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and he uses money and sex appeal to get what he needs
Flaws: Racist, Addict. Bonds: Rich, Attractive, Adventurer. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Melee.
Aerdeth Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears black cloth garments or leather armor. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are a pleasant violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.
History: Aerdeth lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Hunter.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Disciplined, Professionalism. Bonds: Family, Job, Military. Occupation: Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
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