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NPC Generator

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Advanced [show]


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white leather gloves, a white jacket, and tight pants. His brown hair is matted, messy, and big. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Born to a Shoemaker, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Gerald Crawford, Male Human Druid 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Beloril Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his auburn hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich western family. His martial abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Joker, Logical, Gifted. Bonds: Rich. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Helcral, Male Dwarf Commoner 4
Medium (4'1") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 10 (+0)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey costume with the symbols of luck on his torso. His blonde hair is kept up in a ponytail inside a broad hat. His amber eyes are passionate and lively.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: Frederick hails from a village terrorized by orcs. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Bowyer.

Motivation: Wants a kiss; and he is unsatisfied with his job

Flaws: Addict. Bonds: Enemies, Nature, Job, Has a crush. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Frederick Wilberforce, Male Human Paladin 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He wears his chestnut hair up. His gray eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Insane, PTSD. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Kelter Jamjar, Male Halfling Aristocrat 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)18 (+4) 14 (+2)13 (+1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Terran, Infernal, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His silver hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Gerald Clapham, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs

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