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NPC Generator

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Advanced [show]


Godfrey Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears baggy brown pantaloons and a tan scarf, he is not a threatening figure. He wears a broad hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are brown.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Religious, Job. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Ostoroth, Male Half-Elf Barbarian 6
Medium (5'1") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 17 (+3)15 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 100 gp. Rich purple corundum (1000 gp). Zircon (20 gp). Fiery yellow corundum (1000 gp). Black opal (1000 gp). 1 Minor magic item.


Social Check DCs


Roger Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His hair is cut close to his head. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Roger Hornsby, Male Human Wizard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)18 (+4) 10 (+0)17 (+3)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 gp.


Social Check DCs


Kyle Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Heiser, Male Half-Elf Wizard 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. 4 Alchemist’s fire.


Social Check DCs


Shadow Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to cover his moderate length red fur. His amber eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Shadow grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Shadow Moon, Male Tabaxi Warrior 18
Medium (6'5") Tabaxi, Neutral Evil (CR 18)
Armor Class 11
Hit Points 181 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Arcana +8, Survival +8
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3

Possessions: 1200 pp. Chrysoberyl (80 gp). Silver pearl (80 gp). Aquamarine (1600 gp). Star rose quartz (40 gp). Obsidian (11 gp). Black pearl (1600 gp). Jet (80 gp). White pearl (80 gp). Citrine (40 gp). Lapis lazuli (11 gp). Eye agate (11 gp). Emerald (1000 gp). Rose (40 gp). Azurite (11 gp). Rock crystal (40 gp). Banded agate (11 gp). Tourmaline (80 gp). Hematite (11 gp). Rose (40 gp). Blue star sapphire (1000 gp). Star ruby (1000 gp). Red garnet (80 gp). Eye agate (11 gp). Fire opal (1000 gp). Smoky quartz (40 gp). Black pearl (1600 gp). Moonstone (40 gp). Rose (40 gp). Carnelian (40 gp). Obsidian (11 gp). Rhodochrosite (11 gp). Chalcedony (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mindartis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He is portly but not overly obese. His black hair is long and unkept. He has a dull look in his amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Mindartis hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against illithids

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Mindartis Galanodel, Male Elf Rogue 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs

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