Hamil Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His tied-back hair is brown. His amber eyes peer out from beneath his top brown hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of giants; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Fighting, Logical. Bonds: Religious, Enemies. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 7)
Armor Class 15
Hit Points 43 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +2
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a brown suit, tan shirt, and white tie. His white hair is still thick. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.
History: Bertram was born in the west. At a young age he loved to build and create. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a painter again
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan, Gnoll, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 5000 sp.
Thar Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered tan stockings. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.
Personality: Aggressive, abrasive, and angry, Thar embodies much of what other species detest in the Half-Orcs. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Antagonistic, PTSD. Bonds: Rich, Military, Mentor. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 70 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).
Pallabar Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a brown handlebar mustache and slicked back brown hair. He has a dull look in his brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a masseuse and was forced into it by his family
Ideals: Joker. Flaws: Disease. Bonds: Slave, Adventurer, Family. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 98 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Gnoll, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +7
Possessions: 3000 gp. Bloodstone (50 gp). White opal (1200 gp). 1 Medium magic item.
Hupe Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with black socks and a vest with buckled shoes. His chestnut hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!