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NPC Generator

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Advanced [show]


Adelard Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy violet pantaloons and a green scarf, and a wedding ring on his left hand. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: PTSD. Bonds: In love, Immigrant, Military. Occupation: Baker

Voice: German accent

Attributes [hide]

Adelard Aloro, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)10 (+0) 18 (+4)11 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Krimmon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He tends to wear a large black jacket. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better world.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Adventurer, Immigrant, Guardian. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Krimmon Sunmeadow, Male Halfling Barbarian 8
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 58 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Old masterpiece painting (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. With a patchy golden beard and wild golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aelar took refuge in the large cave and found the beat up dagger and armor he uses now. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Immigrant, Enemies. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Aelar Rothenel, Male Half-Elf Commoner 8
Medium (5'6") Half-Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 110 pp.


Social Check DCs


Serpent Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His whole body is exceptionally muscular. His lavender fur is kept up in a ponytail inside a deerstalker hat. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Serpent lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Optimist, Professionalism. Bonds: Immigrant, Family, Rich. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Serpent Hummingbird, Male Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 8 (-1)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. Obsidian (5 gp).


Social Check DCs


Duergath Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries ceremonial daggers. His black hair is slicked back into a classic pompadour. His gray eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a necromancer, Duergath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Sage

Voice: Raspy

Attributes [hide]

Duergath Rubyeye, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)10 (+0) 10 (+0)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs

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