Gimûb Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'4" southern man, he dresses like a well dressed Butcher does. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Bather, but he got bored and became a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker, Entrepeneur. Flaws: Insane, Mundane. Bonds: Job. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 160 pp. Gold and topaz bottle stopper cork (700 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Krimmon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted, Philantrophist. Flaws: Mundane. Bonds: Nature. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 600 gp. Silver pearl (110 gp). 1 Average lock.
Azdûsh Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He has a auburn handlebar mustache and slicked back auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Azdûsh grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Slave, Adventurer. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 71 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. White pearl (120 gp). Eye agate (8 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Onyx (60 gp). Blue quartz (8 gp). Golden pearl (120 gp). 1 Medium magic item.
Vassago Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and to share knowledge with the world
Ideals: Justice, Logical, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Masseuse
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 104 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Celestial, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 2000 gp. 1 Medium magic item.
Kilvar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. He is an epitome of beauty. He has moderate length red hair. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.
History: Kilvar hails from a village terrorized by gnolls. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Flaws: Shy, Hedonist, Mundane. Bonds: Attractive, Enemies, Job. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!