Brogg Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries a battered shortbow and tarnished spear as well. His black hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: To be a Bellfounder again; and to clean up the streets
Ideals: Fighting, Opinionated. Bonds: Guardian, Immigrant, Job. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 110 pp. Golden yellow topaz (1100 gp). Sard (60 gp). Tourmaline (70 gp). Rock crystal (60 gp). Silver pearl (70 gp).
Shane Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length white hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 9 years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Greedy. Bonds: Attractive, Adventurer, Slave, Job. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Climber’s kit.
Rendar Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a black scarf. He has styled his blonde hair well, parting it to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. A true patriot, Rendar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 7 years.
Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Insane. Bonds: Military, Job, Criminal record. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Cimer Aid, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has moderate length purple hair. His eyes are gold.
Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He used his abilities to trick people and travel the world for free.
Motivation: He's attracted to the PC; and a rival would like him out of the picture
Ideals: Justice. Bonds: Attractive, Has a crush, Criminal record, Nature. Occupation: Masseuse
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Cask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His orange fur, when down, is lengthy. His ears are large.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and someone believes him a fraud
Ideals: Professionalism, Gifted, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1500 gp. Fiery yellow corundum (1300 gp). Red spinel (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
