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NPC Generator

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Advanced [show]


Pog Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears red cloth garments or leather armor. His blonde hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Pog and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pog Dunben, Male Gnome Warlock 6
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 70 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 21 (+5)16 (+3) 14 (+2)9 (-1)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Aquan, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Krûk Read, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to hide his balding. He has hazel eyes and a green hat with a red feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Spy business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.

Motivation: Half-Orc compassion; and wants to open a new tavern

Ideals: Athletic. Flaws: Impulsive, Racist. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Krûk Read, Male Half-Orc Barbarian 17
Medium (6'2") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 111 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)7 (-2) 17 (+3)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3

Possessions: 8000 gp. An abacus with copper, silver and gold markers (100 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1700 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Halimath Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown shirt with thin black vertical stripes and blue pants. He keeps his golden hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: The child of a Shoemaker, who enjoyed hunting, Halimath was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered dancing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Disease, Insane, Shy. Bonds: Nature. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Halimath Dalanthan, Male Half-Elf Warlock 8
Medium (4'10") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 180 pp. Amber (160 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Nicholas Clinton, Male Human Rogue 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 92 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 220 pp. Chrysoprase (70 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Percival Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of luck on his torso. He has no hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Blacksmith, who enjoyed hunting, Percival was taken on many hunting expeditions. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly, Addict, Hedonist. Bonds: Nature. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Percival Alton, Male Human Commoner 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs

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