Kiirith Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. His crest is brass and curly. His gold eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted martial powers by his dying brother.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Olunt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Olunt was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Pandjed Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His black crest is singed and shortened. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful brothel owner made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of his son; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Shy. Bonds: Rich, Mentor, Criminal record, Family. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Miles Walpole, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and violet handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His silver hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a adventurer and was forced into it by his family
Flaws: Ugly, Hedonist. Bonds: Job, Mentor, Adventurer, Family. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Iolite (20 gp).
Edge On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has done his best to style his orange fur to look like a famous performer. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job, Military. Occupation: Performer
Voice: German accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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