Kody Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He has a long auburn beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Military, Nature. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 67 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Amethyst (120 gp). Star rose quartz (30 gp). Brown-green garnet (120 gp). Fire opal (1400 gp). Emerald (1400 gp). Pink diamond (6000 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Banded agate (13 gp).
Beloril Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time, and is pretty ugly. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Beloril embodies much of what other species detest in the Dwarves. Beloril is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: Wants to raise his children well.
Flaws: Ugly, Antagonistic, Addict. Bonds: Family, Poor. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
Possessions: 3000 gp. Azurite (11 gp). Malachite (11 gp). Blue star sapphire (400 gp). Fiery yellow corundum (400 gp). Iolite (20 gp). Emerald (400 gp). Black pearl (1400 gp). Chalcedony (20 gp). Eye agate (11 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.
Joser Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.
Personality: Eccentric and domineering, Joser will drive conversation. His job bores him to no end. He has decided to make it more interesting.
History: The child of eastern immigrants he idolized his father. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan, Druidic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. Chrysoberyl (90 gp). Onyx (30 gp). Blue quartz (9 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.
Leucis Rage, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His dark red hair is slicked back into a classic pompadour. His silver eyes dart from person to person.
Personality: Leucis is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Poor, Job. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Auran, Sylvan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 2 Antitoxin. 4 Holy water. 4 Alchemist’s fire.
Senteq Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut short. He has hazel eyes.
Personality: Senteq is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Immigrant, Family. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp.
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