Sark Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is brown, silky, and of moderate length. He has a dull look in his brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Sculptor business at a young age. Sark abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Sculptor for hire.
Motivation: He's looking for his big break; and wants to open a new tavern
Bonds: Attractive, Job, Adventurer. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars, and is pretty ugly. His hair is long and golden with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. A freak accident while working with his Layabout mother left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Extrovert. Flaws: Ugly, Depressed, Disease. Bonds: Mentor. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 2000 sp. Blue sapphire (1100 gp). Banded agate (6 gp).
Orsik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Military, Poor. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 63 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Chalcedony (80 gp).
Randal Hackney, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Randal wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Mercenary business at a young age. A gifted student he started as a Soapmaker, but he got bored and became a Mercenary. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Expand his business; and to be a soapmaker again
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Andram Murder, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a black and tan robe with the hood down. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Military. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
