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Tethren Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair, while still mostly black, has prominent grey streaks. His silver eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and tiefling compassion

Flaws: Insane, Racist. Bonds: Attractive, Immigrant, Poor. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Tethren Ennui, Male Tiefling Warlock 6
Medium (6'8") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing a long, yellow cloak. His head has been shaved. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Mercenary, who enjoyed hunting, Hadarai was taken on many hunting expeditions. He found a children's book about a Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural elven artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Adventurer, Family. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Hadarai Fasharash, Male Elf Rogue 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. His golden hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Senteq will drive conversation. Flattery will make him almost putty in your hands.

History: Sold as a small child to a brothel owner, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Extrovert. Flaws: Insane, Selfish. Bonds: Rich, Mentor. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Senteq Tarkelby, Male Gnome Fighter 13
Small (3'2") Gnome, Neutral Evil (CR 13)
Armor Class 10
Hit Points 88 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 2000 gp. Golden yellow topaz (1300 gp). Rhodochrosite (16 gp). Amber (50 gp). Sard (40 gp). Sard (40 gp). Rock crystal (40 gp). Star rose quartz (40 gp). 1 Medium magic item.


Social Check DCs


Dûgza England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has black hair. His green eyes are slightly larger than normal.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dûgza was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Dûgza England, Male Half-Orc Ranger 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Rangrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this eastern man wears an entirely black suit with grey socks and a vest with buckled shoes. He keeps his red hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Rangrim was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Entrepeneur. Bonds: Attractive, Military. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Rangrim Daerdahk, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs

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