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NPC Generator

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Advanced [show]


Eldon Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is always cut to a buzz. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Professionalism. Flaws: Racist. Bonds: Religious, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Eldon Miggledy, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Nirgel Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Gardener, and carries axes. He has no hair. He has gleaming, smiling gold eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Nirgel managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Military, Rich. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Nirgel Still, Male Tiefling Sorcerer 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 11 (+0)16 (+3)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 100 gp. Chrysoberyl (110 gp).


Social Check DCs


Tim Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He then took over the family business and is one of the better Architect for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Tim Drover, Male Half-Elf Ranger 14
Medium (5'6") Half-Elf, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 87 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Investigation +7, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Azurite (12 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Rich purple corundum (700 gp). Jade (90 gp). 1 Medium magic item.


Social Check DCs


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely brown suit with tan socks and a vest with buckled shoes and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length white hair. His brown eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a island tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Stableman like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Impeccable. Flaws: Insomniac. Bonds: Nature, Job, Religious. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Gerbo Daergel, Male Gnome Barbarian 10
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 11
Hit Points 91 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 300 pp. Silver chalice with lapis lazuli gems (170 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Vondal Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large white jacket. His hair is short and blonde. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich southern family. After coming to the age of reason, Vondal took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Optimist, Gifted. Flaws: Mundane. Bonds: In love, Rich. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Vondal Broodfist, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1000 sp. Red spinel (160 gp). Jet (160 gp). Golden pearl (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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