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NPC Generator

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Advanced [show]


Lewis Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple brown robe with violet stripes complete with hood. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying brother.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Gifted. Flaws: Depressed, PTSD. Bonds: Poor. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Quinton, Male Human Wizard 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Mozû Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has a slight overbite and is overall scrawny. His white hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.

History: Mozû was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently he has begun working with bootleggers and crooks.

Motivation: Revenge; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, In love, Criminal record, Enemies. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Mozû Ramsay, Male Half-Orc Warrior 3
Medium (5'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his yellow fur in a pixie cut. His copper eyes peer out from beneath his top tan hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Sun grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Persistence, Impeccable. Bonds: Job, Rich, Adventurer. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Sun Shore, Male Tabaxi Adept 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Diggory Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He is wearing colorful clothing, dressed as a Healer. His hair is red and curly. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Born to a Layabout, his father struggled to pay the bills. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Diggory's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Debt. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Diggory Schwartz, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Holg Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is physically well-built. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Ideals: Joker, Optimist. Bonds: Rich, Adventurer, Criminal record. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Holg Branson, Male Half-Orc Barbarian 7
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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