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Advanced [show]


Kite Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man wears a grey feathered hat and grey clothes. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 11 years.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane. Bonds: Military, Slave, Job, Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Kite Buttons, Male Tabaxi Bard 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 6000 cp.


Social Check DCs


Xappan Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear tan clothing when he does not wear armor, and sports empty pouches on his belt. He has purple hair. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with painting.

History: Xappan lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: Expand his business; and to be a cartwright again

Ideals: Justice, Artistic, Athletic. Bonds: Family, Job. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Xappan Excellence, Male Tiefling Warrior 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)18 (+4) 10 (+0)13 (+1)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Giant, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Raam Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are red.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Rich, Religious, Mentor, Nature. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raam Wary, Male Tiefling Paladin 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Crowbar.


Social Check DCs


Mozikth Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His long green crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Layabout, who enjoyed hunting, Mozikth was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Mozikth Verthisathurgiesh, Male Dragonborn Warrior 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)8 (-1) 9 (-1)10 (+0)
Skills Persuasion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dalgal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He has a brown handlebar mustache and slicked back brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Dalgal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dalgal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and seeks redemption

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Dalgal Ironfist, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Red-brown spinel (40 gp).


Social Check DCs

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