Sun In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His black fur is matted, messy, and big. His blue eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Joker, Logical. Flaws: Ugly, Insane. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 71 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Freshwater pearl (10 gp). Azurite (10 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.
Ghaliver Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting red shirt and pants. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Ghaliver was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Pink pearl (80 gp). Banded agate (6 gp). Alexandrite (400 gp).
Rendar Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. His broad hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Navigator, but he got bored and became a Fisher. He then took over the family business and is one of the better Fisher for hire.
Motivation: He is unsatisfied with his job; and to be a navigator again
Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Military, Job. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 sp. Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.
Olrok Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Dyer uniform. He has a very tight haircut. He has hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: Further expansion of business; and wants a kiss
Ideals: Philantrophist. Bonds: Job, Mentor, Slave, Has a crush. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 pp.
Ar-Baruk Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'9" western man, he wears silk and lounges about seductively. His chestnut hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Ar-Baruk lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son
Ideals: Athletic. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 112 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +7
Possessions: 3000 gp.
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