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NPC Generator

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Advanced [show]


Randal Burton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy golden hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Disease, Ugly. Bonds: Rich, Religious, Nature. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Randal Burton, Male Human Expert 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Orsik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: He is a Jackalwere in disguise. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Impulsive, PTSD. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Orsik Hammerstone, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6

Possessions: 400 gp.


Social Check DCs


Azzakh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man dresses in white turtlenecks beneath a yellow coat with tan slacks. His clothes are grease stained in places. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: Born in the south his family was never financially stable. Azzakh was born on a far southern mountains where he grew up under the tutelage of his father, an expert Herbalist. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Azzakh Wivvyrholdalphiax, Male Dragonborn Ranger 12
Medium (6'3") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Investigation +5, Survival +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 13000 sp. Carnelian (40 gp). Onyx (40 gp). Smoky quartz (40 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Blue sapphire (900 gp). Azurite (7 gp). Aquamarine (200 gp). Carnelian (40 gp).


Social Check DCs


Latbag Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and carries greatswords. His hair, while still mostly blonde, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Latbag Abram, Male Half-Orc Barbarian 6
Medium (5'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Azzakh Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel costume with the symbols of death on his torso. He sports a flattop crest cut. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Azzakh will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Azzakh hails from a village terrorized by illithids. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azzakh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azzakh. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many illithids want him driven away; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Azzakh Argenthrixus, Male Dragonborn Paladin 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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