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NPC Generator

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Advanced [show]


Fulbar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He carries with him a set of warhammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Fighting, Opinionated. Flaws: Antagonistic, Disease. Occupation: Navigator

Voice: American accent

Attributes [hide]

Fulbar Smoothhands, Male Halfling Wizard 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 17 (+3)16 (+3)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp.


Social Check DCs


Sethrekar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His white crest is still thick. This gold eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sethrekar lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Sethrekar was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Family, Military. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sethrekar Wystongjiir, Male Dragonborn Adept 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Arannis Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky red painted plate armor. His blonde hair is heavily combed to the right. His amber eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Rich. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Arannis Callan, Male Half-Elf Adept 6
Medium (5'3") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 11 (+0)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Star rose quartz (50 gp). Black pearl (1600 gp). Moss agate (8 gp). Red spinel (40 gp).


Social Check DCs


Krimmon Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: Krimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Logical. Bonds: Job, Poor, Mentor, Religious. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Krimmon Silvereyes, Male Halfling Wizard 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Spyglass.


Social Check DCs


Nordak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He has a moderate pudge and is not very fit. His white hair is thinning but still full. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of eastern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he has decided he is irredeemable

Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Rich. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Nordak Torunn, Male Dwarf Druid 10
Medium (3'11") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: Golden yellow topaz (500 gp). Chrysoprase (20 gp). Moonstone (20 gp). Malachite (11 gp). Moss agate (11 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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