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Advanced [show]


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Fulbar Wildheart, Male Halfling Fighter 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 12 (+1)15 (+2)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Zook Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Zook Gimlen, Male Gnome Druid 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Red-brown spinel (60 gp). Silver pearl (60 gp). Deep green spinel (60 gp). 1 Half-Plate.


Social Check DCs


Abad Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Fletcher. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Abad's first love is himself. His second love is also himself. He works hard and plays hard.

History: Abad was born in the south. At a young age he loved to build and create. His childhood dream was to be a Butcher, but he was a colossal failure. He has achieved small success as a Fletcher.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Hedonist. Bonds: Job, Poor. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Abad Severity, Male Tiefling Adept 10
Medium (6'5") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Investigation +8, Performance +6
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Terran, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 2200 gp. Sard (70 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Everly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown painted combat armor at almost all times. He has a long blonde beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Terse. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Everly, Male Human Commoner 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Eye agate (14 gp).


Social Check DCs


Ahrim Revile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a top hat to cover his moderate length blue hair. His white eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Map Maker, Ahrim learned a great deal about his father's area of expertise. Ahrim was born on a far northern island where he grew up under the tutelage of his father, an expert Map Maker. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Ahrim Revile, Male Tiefling Cleric 13
Medium (6'7") Tiefling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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