Gorbundus Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Soapmaker does, he is not a threatening figure. He has moderate length green crest. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Soapmaker soon after.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature, Mentor. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
Joser Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is always cut to a buzz. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has money and likes to spend it; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Military, Rich. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Draconic, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 80 pp. 1 Minor magic item.
Nutae Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Carter father left him crippled. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Job. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 155 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 800 pp. Peridot (80 gp). Banded agate (5 gp). Azurite (5 gp). Red spinel (130 gp). Fire opal (400 gp). Moss agate (5 gp). Golden pearl (130 gp). Violet garnet (800 gp). Moss agate (5 gp). Smoky quartz (80 gp). Alexandrite (800 gp). Amber (130 gp). Deep blue spinel (800 gp). Onyx (80 gp). Jet (130 gp). Lapis lazuli (5 gp). Tiger eye turquoise (5 gp). Lapis lazuli (5 gp). Rich purple corundum (400 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his quarterstaff always slung over his shoulder. He is bristling with hidden weapons, mostly quarterstaffs and daggers. His fur is beige and curly. He has copper eyes and a green hat with a white feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends
Ideals: Passionate, Gifted. Bonds: Criminal record, Adventurer, Rich. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 96 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 11000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Elton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a tight fitting pastel shirt and pants. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small plains village. He moved out south to avoid the crime he committed. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Nature, Criminal record. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 57 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 200 pp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Jeweled gold crown (7000 gp). An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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