Pikar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his broad brown hat.
Personality: Pikar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a great chef.
History: Sold as a small child to a slaver, Pikar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Artistic, Gifted, Persistence. Bonds: Mentor, Criminal record. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 56 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Sylvan, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Solid gold idol (400 gp). A roughly beaten golden orb (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
Traubon Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is cut short. His blue eyes have a joyful gleam in them most of the time.
Personality: Traubon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has drifted from career to career and currently works as a Body Guard.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Nature, Job. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 7000 cp.
Frouse Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man typically wears tan cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is always cut to a buzz. His ears are large.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Frouse is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Money/treasure.
Flaws: Ugly. Bonds: Rich, Enemies, Family, Adventurer. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 13000 cp.
Tod Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white tunic with violet highlights, and long black pants that bunch up around his shoes, and is pretty ugly. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Mentor, Family. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 104 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 12000 gp. Deep blue spinel (1200 gp). Rose (30 gp). Obsidian (13 gp). Alexandrite (1200 gp). Red-brown spinel (50 gp).
Sun Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tight fitting yellow shirt and pants. His top hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: Sun hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many giants want him driven away.
Ideals: Athletic, Persistence. Flaws: Ugly, Sensitive. Bonds: Enemies. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!