Anselm Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and he perpetually has his sai ready. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.
History: He got into the Junk Dealer business at a young age. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Selfish, Disease. Bonds: Job. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp.
Nicholas Bentley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of orcs once and for all.
History: A powerful brothel owner made him what he is. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against orcs.
Flaws: Ugly. Bonds: Job, Enemies, Mentor, Slave. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp.
Valafar Severity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his silver hair down. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Valafar was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and his relatives are trying to arrange a marriage
Flaws: Shy, Forgetful. Bonds: Poor, Family, Adventurer. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 3000 sp. Onyx (40 gp). Rhodochrosite (6 gp).
Delebean Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to cover his moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Justice, Opinionated. Flaws: Ugly. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Draconic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 24000 sp.
Bertram Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He keeps his long silver hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Religious, Poor. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Jade (70 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!