Norûk Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His chestnut hair is greasy and uncared for. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 600 gp. Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Gladstone, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer, Family, Nature. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp.
Dazzazn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his dagger always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his long bronze crest kept up in a rat tail. His eyes, though not visible through his cowl, are gold.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire.
Bonds: Job, In love, Nature, Has a crush. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Baradad Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He is typically in his Gardener uniform. He has moderate length scarlet crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Rich. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 600 gp. Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.
Beast Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his orange fur in a flapper bob. His green eyes peer out from beneath his top pastel hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.
History: Born in the north his family was never financially stable. A gifted student he started as a Stableman, but he got bored and became a Locksmith. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Sabotage a competitor; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Poor, Job. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 97 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (900 gp). Silver ewer (80 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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