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Solomon Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short with large spiked bangs in the front. He has green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Joker. Bonds: Immigrant, Family, Criminal record. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Solomon Dayton, Male Human Druid 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 220 gp.


Social Check DCs


Valafar Respect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his dark red hair in a pixie cut. His red eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Valafar will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Impulsive, Antagonistic, Fearful. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Valafar Respect, Male Tiefling Expert 4
Medium (6'9") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Blue quartz (6 gp). Sard (60 gp). Coral (70 gp). Smoky quartz (60 gp). 1 Breastplate. 1 Breastplate.


Social Check DCs


Carrie Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He keeps his auburn hair in a flapper bob. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Money/treasure; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Justice. Flaws: Disease. Bonds: Job, Rich. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Carrie Xiloscient, Male Elf Ranger 9
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 150 pp. Rock crystal (30 gp). Alexandrite (400 gp). Smoky quartz (30 gp). Tourmaline (50 gp). Hematite (11 gp).


Social Check DCs


Hûra Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black leather gloves, a black jacket, and tight pants. His hair is cut close to his head. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Hûra was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Roofer.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted, Logical. Bonds: Immigrant, Guardian, Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Hûra Everleigh, Male Half-Orc Warlock 9
Medium (5'10") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 27 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 sp.


Social Check DCs


Aldous Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Dyer. His long white hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Criminal record, In love. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Aldous Ray, Male Half-Elf Aristocrat 3
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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