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Advanced [show]


Ozyman Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. When Ozyman reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Military. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Ozyman Swiftwhistle, Male Halfling Ranger 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Deep blue spinel (600 gp).


Social Check DCs


Sindri Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears a tan top hat and tan clothes. His clothes are grease stained in places. He wears a top hat to cover his moderate length golden hair. His eyes are likewise violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the east. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a deep hatred of dire rats

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sindri Horcusporcus, Male Gnome Monk 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dalgal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is thinning but still full. His eyes are likewise gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Dalgal Battlehammer, Male Dwarf Bard 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)9 (-1) 12 (+1)8 (-1)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Aura Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His white fur is heavily combed to the right. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 17th year, his parents were killed by a giants raid, leaving Aura alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Justice. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Aura Of Shadows, Male Tabaxi Fighter 7
Medium (5'0") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 90000 cp. 1 Minor magic item.


Social Check DCs


Kairon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length chestnut hair. His eyes are a pleasant silver.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Selfish. Bonds: Rich, Family. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Kairon Tranquil, Male Tiefling Barbarian 4
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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