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NPC Generator

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Advanced [show]


Gerbo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly scythes and hand crossbows. His black hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. Gerbo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerbo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate, Professionalism. Flaws: Disease. Bonds: Criminal record, Slave. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Gerbo Lingenhall, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 23000 cp. Red-brown spinel (40 gp). Silver pearl (40 gp). Jade (40 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Hobart Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 8 years old his parents immigrated from the north. Hobart was born on a far northern mountains where he grew up under the tutelage of his father, an expert Merchant. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Merchant

Voice: German accent

Attributes [hide]

Hobart Glenfellow, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp.


Social Check DCs


Thorin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in red turtlenecks beneath a black coat with tan slacks. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac, Greedy. Bonds: Rich. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Thorin Frostbeard, Male Dwarf Druid 6
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 3000 sp. Freshwater pearl (9 gp).


Social Check DCs


Elaim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His golden hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Elaim wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Shipwright like his father before him.

Motivation: Expand his business; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Disciplined, Justice. Bonds: Attractive, Rich, Job. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Elaim Rumnaheim, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 250 gp. Banded agate (6 gp). Red-brown spinel (110 gp). Smoky quartz (70 gp). 1 Everburning torch.


Social Check DCs


Cairn Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He carries a battered falchion and tarnished pickaxe as well. He sports a flattop hair cut. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Rich, Religious, Mentor. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Cairn Tolerance, Male Tiefling Bard 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 130 pp. Chrysoprase (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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