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NPC Generator

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Advanced [show]


Rangrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, and is pretty ugly. His chestnut hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Insane, Disease. Bonds: Rich, Religious. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Rangrim Orcfoe, Male Dwarf Bard 10
Medium (4'4") Dwarf, True Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2300 gp. Deep green spinel (90 gp). Red garnet (90 gp). Alexandrite (1200 gp). Carnelian (40 gp). Jasper (40 gp). Freshwater pearl (10 gp). Tourmaline (90 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Fonkin Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Fonkin was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Fonkin Rofferton, Male Gnome Cleric 5
Small (3'3") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 58 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 20 (+5)15 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp. Aquamarine (600 gp). Pink pearl (110 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Flame Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in blue turtlenecks beneath a black coat with grey slacks. His fur is short and cinnamon. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To get a good night's sleep; and wants to raise his children well

Flaws: Shy, Impulsive, Insomniac. Bonds: Nature, Family. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Flame Of Snakes, Male Tabaxi Adept 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 4000 sp.


Social Check DCs


Gildmak Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gildmak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His relatives are trying to arrange a marriage; and many orcs want him driven away

Ideals: Artistic. Bonds: Nature, Poor, Enemies, Family. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Gildmak Quickstep, Male Halfling Expert 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)16 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Chain shirt.


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His thin eyebrows rest above his beady brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Scribe again; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Hupe Warmwater, Male Halfling Sorcerer 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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