Harvest Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has styled his gray fur well, parting it to the right. His green eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, Has a crush, Mentor. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black hair is greasy and uncared for. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: He got into the Mayor business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Terse, Shy. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp. Deep green spinel (40 gp). Brown-green garnet (40 gp). Azurite (16 gp). Zircon (70 gp).
Gimûb Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 600 gp.
Thokk Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a pastel coat with white slacks. He carries a battered lance and tarnished longsword as well. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.
Personality: Overbrimming with self-confidence, Thokk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Thokk has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. Banded agate (11 gp). Obsidian (11 gp). Aquamarine (200 gp).
Aldous Blankley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Sage does. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: Further expansion of business.
Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp.
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