Hunter Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He carries with him a set of sickles, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His fierce blue eyes like to dwell on things.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Chain shirt. 1 Banded mail.
Gennal Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His auburn hair is smooth and relatively long. His violet eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of illithids once and for all.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Optimist, Fighting. Bonds: Attractive, Enemies, Mentor. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a black armored body suit, with a simple red line shooting up and back down and is in decent physical shape. His brown hair is cut short. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety.
Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Job. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 40 pp. Fiery yellow corundum (600 gp). Violet garnet (1200 gp).
Skirt Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a red suit. His red fur is kept up in a ponytail inside a top hat. His hazel eyes are passionate and lively.
Personality: Eccentric and domineering, Skirt will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item.
Ozyman Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports blue clothing, slightly heavier than average wear. He keeps his long white hair kept up in a rat tail. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 400 gp.
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