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NPC Generator

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Advanced [show]


Shump Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has silver hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Orc culture. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He feels that his past leaves him morally obligated to help; and half-orc compassion

Ideals: Justice, Artistic, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Knight

Voice: German accent

Attributes [hide]

Shump Washington, Male Half-Orc Cleric 12
Medium (5'5") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills History +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Shadow Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. He has no fur. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Shadow Of Shadows, Male Tabaxi Rogue 8
Medium (5'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 18 (+4)12 (+1)
Skills History +6, Performance +4
Senses Passive Perception 14
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp. A roughly beaten golden orb (40 gp).


Social Check DCs


Baradad Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing violet shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He sports a flattop crest cut. This red eyed northerner is not easily forgotten.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Baradad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Attractive, In love, Job, Mentor. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Baradad Turnuroth, Male Dragonborn Bard 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)19 (+4) 14 (+2)14 (+2)
Skills Nature +7, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Druidic, Abyssal, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 900 gp.


Social Check DCs


Bhevek Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bhevek was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Bhevek Quickstep, Male Halfling Warrior 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp. Amethyst (120 gp). 1 Thunderstones. 2 Acid flasks. 4 Antitoxin.


Social Check DCs


Garl Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green shirt with thin violet vertical stripes and tan pants. He wears a wide-brimmed hat to cover his moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Immigrant, Religious. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Garl Hayley, Male Half-Orc Wizard 15
Medium (6'1") Half-Orc, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 86 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444444

Possessions: 5000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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