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Advanced [show]


Balam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His clothes are grease stained in places. His silver hair is lengthy and is close to two feet long. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Herbalist, who enjoyed hunting, Balam was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He now spends his time doing works of charity.

Motivation: He would like to get married and retire.

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Balam Ennui, Male Tiefling Monk 2
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 pp. 1 Half-Plate.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear violet tank tops with black pants. His clothes are grease stained in places. He has a small bristly mustache and wavy white hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: The child of a Shepherd, who enjoyed hunting, Guy was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and doesn't want to be a scribe and was forced into it by his family

Flaws: Insomniac, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Guy Shelly, Male Human Expert 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Geoffrey Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is blonde and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Pacifist. Flaws: Insomniac, Selfish, Antagonistic. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Geoffrey Gentry, Male Human Monk 10
Medium (6'2") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear green tank tops with blue pants. He has styled his silver hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Opinionated. Bonds: Attractive, Adventurer, Job, Poor. Occupation: Server

Voice: Timid voice

Attributes [hide]

Wiggens Timbers, Male Gnome Aristocrat 8
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. White opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue painted combat armor at almost all times. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Purson Disdain, Male Tiefling Fighter 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 13 (+1)19 (+4)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4

Possessions: 200 gp. Citrine (60 gp). Brown-green garnet (90 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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