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Advanced [show]


Varis Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red leather gloves, a red jacket, and tight pants. His auburn hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Varis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is an amazing painter.

History: When he was but 5 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Varis Othronus, Male Elf Warrior 6
Medium (5'3") Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Blue quartz (10 gp).


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His hair is short and white. His gray eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Richard has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Opinionated, Gifted. Flaws: Disease, Addict. Bonds: Enemies. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Richard Vance, Male Human Warrior 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 3 Antitoxin.


Social Check DCs


Hupe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His deerstalker hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Hupe Nimblefingers, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Bookbinder. He keeps his black hair in a pixie cut. His hazel eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Professionalism. Bonds: Immigrant, Poor, Family, Slave. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Sapply Albaratie, Male Gnome Commoner 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Jebeddo Turen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does. His skin is fair and his fingers are delicate and long. With a patchy golden beard and wild golden hair. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Job, Military, Adventurer. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Jebeddo Turen, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs

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