Fibblestib Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and tan handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His red hair is braided into rings. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect his home; and to find somewhere to settle down
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Religious, Guardian. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 4000 gp. Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (80 gp). Solid gold idol (700 gp). Gold music box (3000 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Minor magic item. 1 Minor magic item.
Bulzo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'0" and tends to wear a brown poncho over his likewise colored trousers and shirt. His blonde hair and beard is wavy and long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting, Logical. Flaws: Addict, Fearful. Bonds: Attractive. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold music box (2000 gp).
Ulblyn Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with deerstalker hat. His red hair is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Family, Military, Immigrant. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
Rimple Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Miller for hire.
Motivation: Wishes to resurrect an old love; and expand his business
Bonds: Job, Military, Immigrant, Poor, In love. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Habor Light, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a grey suit, brown shirt, and yellow tie. He has wavy brown hair. His fierce silver eyes like to dwell on things.
Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.
History: He got into the Sculptor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Black velvet mask with numerous citrines (180 gp).
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