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Advanced [show]


Mord Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He is bristling with hidden weapons, mostly axes and pickaxes. His hair is blonde and very short. His thin eyebrows rest above his beady gray eyes.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record, Rich. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Mord Davenport, Male Half-Orc Rogue 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Norkruuth Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His black crest has been sun bleached extensively. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Norkruuth was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job. Occupation: Server

Voice: Posh accent

Attributes [hide]

Norkruuth Mohradyllion, Male Dragonborn Rogue 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He sports a long silver beard, and similarly colored long hair. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: Anverth was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Insomniac, Shy. Bonds: Job, Adventurer. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Anverth Maekkelferce, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 18 (+4)10 (+0)
Skills Insight +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has moderate length white hair. His gray eyes dart from person to person.

Personality: Taklinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born at the edge of vast plains. A freak accident while working with his Sculptor mother left him crippled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Enemies, Nature. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Taklinn Helcral, Male Dwarf Ranger 10
Medium (3'11") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1700 gp. Fire opal pendant on a fine gold chain (1500 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skûn Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Cook for hire.

Motivation: To reunite with his old friends; and to protect his home

Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record, Guardian. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Skûn Haley, Male Half-Orc Barbarian 1
Medium (6'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. Rock crystal (80 gp).


Social Check DCs

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