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Advanced [show]


Ar-Karo Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He has wavy chestnut hair. His green eyes dart from person to person to random spaces in the air.

Personality: Ar-Karo is depressed about a lot of things. He tends to be a nihilist. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Bellfounder business at a young age. His psionic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 5 years.

Motivation: A deep hatred of illithids; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Attractive, Job, Enemies. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Ar-Karo Ogden, Male Half-Orc Monk 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 20000 cp. Lapis lazuli (14 gp). Blue quartz (14 gp).


Social Check DCs


Purson Heal, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His dark red hair, when down, is lengthy. He has black eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. A gifted student he started as a Doctor, but he got bored and became a Dyer. By chance he met his brother recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Religious, Nature, Family, Adventurer. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Purson Heal, Male Tiefling Rogue 10
Medium (5'5") Tiefling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 13 (+1)20 (+5)
Skills Deception +9, Performance +9
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp. Aquamarine (200 gp). Hematite (14 gp).


Social Check DCs


Sindri Folkor, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He keeps his blonde hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent mother; and wants to have a good time and be beloved

Ideals: Justice, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Sindri Folkor, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Ivellios Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a green armored body suit, with a simple tan line shooting up and back down, he is not a threatening figure. His blonde hair is kept up in a ponytail inside a deerstalker hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has achieved small success as a Interpreter.

Motivation: Sabotage a competitor; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Ivellios Tiltathana, Male Elf Adept 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 7000 cp.


Social Check DCs


Cask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His white fur is braided into rings. He has hazel eyes and a tan hat with a black feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Cask was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Military. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Cask Of Wine, Male Tabaxi Ranger 3
Medium (6'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3200 sp.


Social Check DCs

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