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NPC Generator

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Advanced [show]


Faran TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is slicked back into a classic pompadour. His fierce gray eyes like to dwell on things.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Faran was born in the north. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Navigator soon after.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Athletic, Gifted, Persistence, Impeccable. Bonds: Religious, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Faran TellPenny, Male Halfling Fighter 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 67 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Jasper (40 gp).


Social Check DCs


Elaim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is renowned for his bright grey suits and hats. He wears a colorful flower in his chestnut hair. He has gray eyes and a grey hat with a white feather.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Elaim Bigtoe, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 14 (+2)7 (-2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 3000 cp. 1 Good lock.


Social Check DCs


Diggory Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He keeps his golden hair in a flapper bob. His fierce green eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Flaws: Hedonist, Mundane. Bonds: Has a crush, Family, Slave. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Diggory Watson, Male Half-Elf Expert 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Raymond Bentley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a kukri. His black hair is lengthy. He wears an eyepatch.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raymond was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Raymond Bentley, Male Human Monk 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Jet (130 gp). 1 Superior lock.


Social Check DCs


Dadalan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a white poncho over his likewise colored trousers and shirt. He has done his best to style his black crest to look like a famous performer. His eyes are likewise red. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: The child of a Junk Dealer, who enjoyed hunting, Dadalan was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Addict, Shy. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Dadalan Raghthroknaar, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 900 gp. Violet garnet (1000 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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