Traki Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. His blonde hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Traki is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of brigands once and for all.
History: From birth he was tutored by a cruel and relentless mentor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Traki began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Traki was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Enemies, Mentor. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Pijjirik Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His brass crest is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Pijjirik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Pijjirik was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Pijjirik was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Justice, Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 75 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 10000 sp.
Roland Lindsay, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears silk and lounges about seductively. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.
History: Roland was raised in a hard working conservative environment. A freak accident while working with his Shepherd mother left him crippled. He struck the Roofer job and began his own company from there.
Motivation: Human compassion; and sabotage a competitor
Flaws: Impulsive, Disease, Racist. Bonds: Attractive, Job. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: Just what you see.
Einkil Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey deerstalker hat and grey clothes. He is tall, broad shouldered and powerfully built. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are gray.
Personality: Einkil wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small desert village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Disciplined. Bonds: Rich, Nature, Criminal record. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (100 gp). Tourmaline (100 gp). 1 Masterwork Common Ranged Weapon.
Azdûsh Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries daggers. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!