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NPC Generator

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Advanced [show]


Nicor Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel armored body suit, with a simple blue line shooting up and back down. He sports a flattop hair cut. His eyes, though not visible through his cowl, are silver.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Disease. Bonds: Religious. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicor Hope, Male Tiefling Barbarian 6
Medium (5'9") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Vassago Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail, and he perpetually has his halberd ready. His red hair is slicked back into a classic pompadour. His eyes are white.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Knight.

Motivation: Money/treasure; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Vassago Liberty, Male Tiefling Rogue 13
Medium (5'3") Tiefling, Lawful Good (CR 13)
Armor Class 13
Hit Points 71 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 10 (+0)18 (+4)
Skills Arcana +6, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 800 pp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Krimp was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Assassin. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Krimp Washington, Male Half-Orc Fighter 17
Medium (5'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 14
Hit Points 163 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Deception +6, Sleight of Hand +10
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4

Possessions: 500 pp. A delicate silver chain set with a tourmaline (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (1300 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1200 gp). Old masterpiece painting (1400 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (1300 gp). 1 Medium magic item.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a red cloak and cross-gartered brown stockings. His yellow fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and expand his business

Ideals: Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Spear Wind, Male Tabaxi Expert 6
Medium (6'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Deep blue spinel (700 gp). Black pearl (700 gp). Zircon (70 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered greataxe and tarnished falchion as well. His silver hair is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Hugh will drive conversation. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Hugh hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Hugh Tewksbury, Male Human Fighter 11
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 88 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills History +5, Intimidation +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 3000 gp. Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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